Unity3D基础教程2-4:光源(Lights)

2014-08-08 18:04:34|?次阅读|上传:huigezrx【已有?条评论】发表评论

关键词:游戏, 虚拟现实, Unity3D|来源:唯设编程网

Unity Manual > User Guide > Building Scenes > Lights

Unity手册->用户指南->建立场景->光源

Lights are an essential part of every scene. While meshes and textures define the shape and look of a scene, lights define the color and mood of your 3D environment. You'll likely work with more than one light in each scene. Making them work together requires a little practice but the results can be quite amazing.

光源是每个场景的基本部分。当网格和纹理定义场景的外观和形状的时候,光源定义你的3D环境的颜色和状态。你或许希望在每个场景里使用多个光源工作。使它们一起工作需要稍加练习但结果可能是非常惊人的。

unity3D_light_1

A simple, two-light setup  一个简单的,两个光源设置。

Lights can be added to your scene from the GameObject->Create Other menu. There are three types of lights which we'll discuss in a moment. Once a light has been added, you can manipulate it like any other GameObject. Additionally, you can add a Light Component to any selected GameObject by using Component->Rendering->Light.

光源可以从GameObject->Create Other被添加到你场景。有三种类型的光源,我们将在组件里讨论它们。一旦一个光源被添加,你可以操纵它像操纵其它的任何GameObject一样。另外,通过使用Component->Rendering->Light你可以添加一个光源到任何一个选取的GameObject。

There are many different options within the Light Component in the Inspector.

在检视器里光源组件有许多不同的选项。

Unity3D基础教程2-4:光源(Lights)

Light Component properties in the Inspector  在检视器里的光源组件属性。

By simply changing the Color of a light, you can give a whole different mood to the scene.

通过简单修改光源的颜色,你可以给场景完全不同的状态。

Unity3D基础教程2-4:光源(Lights)

Bright, sunny lights 明亮,阳光光源

Unity3D基础教程2-4:光源(Lights)

Dark, medieval lights  黑暗,中世纪光源

Unity3D基础教程2-4:光源(Lights)

Spooky night lights 幽灵夜间光源

More information 更多信息

For more information about using Lights, check the Lights page in the Reference Manual.

关于使用光源的更多信息,产看在参考手册里的光源页。

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Unity3D基础教程2-4:光源(Lights)