2020-04-01 21:21:35|?次阅读|上传:wustguangh【已有?条评论】发表评论
下面的例子先在平面构造一个近似平面圆的polydata,然后使用vtkRotationalExtrusionFilter螺旋扫掠得到弹簧架构,程序的主要代码如下:
points = vtk.vtkPoints()
points.InsertPoint(0, 1.0, 0.0, 0.0)
points.InsertPoint(1, 1.0732, 0.0, -0.1768)
points.InsertPoint(2, 1.25, 0.0, -0.25)
points.InsertPoint(3, 1.4268, 0.0, -0.1768)
points.InsertPoint(4, 1.5, 0.0, 0.0)
points.InsertPoint(5, 1.4268, 0.0, 0.1768)
points.InsertPoint(6, 1.25, 0.0, 0.25)
points.InsertPoint(7, 1.0732, 0.0, 0.1768)
poly = vtk.vtkCellArray()
poly.InsertNextCell(8)
poly.InsertCellPoint(0)
poly.InsertCellPoint(1)
poly.InsertCellPoint(2)
poly.InsertCellPoint(3)
poly.InsertCellPoint(4)
poly.InsertCellPoint(5)
poly.InsertCellPoint(6)
poly.InsertCellPoint(7)
profile = vtk.vtkPolyData()
profile.SetPoints(points)
profile.SetPolys(poly)
#拉伸
extrude = vtk.vtkRotationalExtrusionFilter()
extrude.SetInputData(profile)
extrude.SetResolution(360)
extrude.SetTranslation(6)
extrude.SetDeltaRadius(1.0)
extrude.SetAngle(2160.0)
normals = vtk.vtkPolyDataNormals()
normals.SetInputConnection(extrude.GetOutputPort())
normals.SetFeatureAngle(60)
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(normals.GetOutputPort())
spring = vtk.vtkActor()
spring.SetMapper(mapper)
spring.GetProperty().SetColor(0.0, 0.79, 0.34)
ren = vtk.vtkRenderer()
renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren)
iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
ren.AddActor(spring)
renWin.Render()
iren.Start()
最终的运行效果如下: